- Domeniu: Software
- Number of terms: 4366
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In modeling, the directional line perpendicular to a surface. Polygon normals indicate the orientation of polygonal faces. Because shaded (or rendered) faces are visible only when the normals are facing towards the viewer, it is sometimes necessary to reverse a normal to correct a face’s orientation.
Industry:Software
In rendering, the process of applying a flat image of a surface onto an object.
Industry:Software
In toon shading, a duplicate polygonal mesh created at an offset to the original surface, used to create a toon outline along the surface. This 3D mesh creates toon lines visible from any angle, enabling fast tumbling, sharp line angles, and excellent frame-to-frame coherence in animation.
The offset mesh option works well for many types of shapes, but not all. For example, intersecting surface regions with thick line widths may result in thin lines that do not connect well to the surface. In such cases, using the default Paint Effects style profile may be the better option.
Industry:Software
Maya® Nucleus™ is the dynamic simulation framework on which nCloth is built. A Maya Nucleus system is composed of a series of nCloth objects, passive collision objects, dynamic constraints, and a Maya Nucleus solver.
Industry:Software
nCloth is a fast and stable dynamic cloth solution that uses a system of linked particles to simulate a wide variety of dynamic polygon surfaces. For example, nCloth is flexible enough to simulate all the following surfaces: fabric clothing, inflating balloons, shattering surfaces, and deformable objects.
Industry:Software
The common pose you want both the source and target skeletons to be in when retargeting animation data. The neutral pose maintains the distinct characteristics of the source and target skeletons. For example, when retargeting animation from an android to a hunchbacked character, the neutral pose would prevent the android character's stiff back from overriding the hunchback's slouch.
Industry:Software
The coordinate system from an object's point of view. The origin of object space is at the object's pivot point, and its axes are rotated with the object.
Industry:Software
The process of removing jagged lines and edges that appear because of aliasing. Oversampling improves the smoothness of lines in an image, but it increases the time required to create the image.
Industry:Software
Visually apparent faceting caused by low polygon resolution. This term derives from the faceted edges of a 5-cent piece.
Industry:Software