- Domeniu: Software
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In rendering, a technique used to improve the frame-to-frame continuity in a rendered animation. Field rendering combines interleaved portions of two consecutive rendered images to create a single image, which is then recorded onto video. Sequences of field rendered images yield better continuity of motion between frames.
Industry:Software
In rendering, reflection created from light striking a diffuse surface at a glancing angle. Fresnel reflection is used by the raytracing method.
Industry:Software
In rendering, the simulation of reflections of an environment onto objects.
Industry:Software
In toon shading, the shading of selected geometry according to properties assigned to the chosen fill shader by the user.
Industry:Software
Selection and manipulation handles used to pose characters in FBIK (full-body IK).
FBIK effectors affect a character's entire body rather than just one part of it. They are calculated by the FBIK solver.
Industry:Software
The physical address of an Ethernet network board, expressed as a 48-bit number in hexadecimal notation. If you are using a SPAR form for licensing, you will need to send Autodesk an encrypted form of your ethernet address (known as a hardware ID) to license Maya.
On a Windows computer, the Ethernet address is also known as a MAC (Media Access Control) address.
Industry:Software
The video memory that holds the pixels from which the video display (frame) is refreshed. In mental ray, rendering attributes (color, alpha, depth, and so on) that control which image channels are passed to the shader and in what format.
For example, a 2D blur output shader might require 8-bit color, floating-point alpha, and motion vector.
Industry:Software
An attribute consisting of one or more other attributes. For example, a scale attribute could be a compound attribute that consists of three attributes: Scale X, Scale Y, and Scale Z.
Industry:Software